Halo 2 Increases Xbox Live Usage 500%
Usage of Xbox live increased 5X since the release of Halo 2, from one million in the week preceeding release to 5-6.5 million, a trend which is reportedly still going strong. This data comes courtesy of a study by Sandvine, courtesy of David Fries' MSDN blog, where he says:
Not like this is something we didn't know was going to happen, but interesting nonetheless...I think an increase was expected, but these levels are unprecedented. Xbox Live is credited by many as being a significant contributer to Xbox's meteoric rise in market share.
0 Comments:
Post a Comment
<< Home